| ICC WORLD CUP
2003 PLAYING CONDITIONS Except as varied hereunder the
Laws of Cricket (2000 Code) shall apply.
1. LAW 1 THE PLAYERS
1.1 Law 1.3 Captain
The following shall apply in addition to Law 1.3 (a):
1.1.1 The deputy must be one of the nominated players.
1.1.2 Players pads and clothing shall be coloured and shall comply
with the provisions and specifications contained in
section 7 of the Participating Nations Agreement signed by the
competing teams.
2. LAW 2 SUBSTITUTES AND RUNNERS
2.1 Law 2.5 Fielder absent or leaving the field
Law 2.5 shall be replaced by the following:
If a fielder fails to take the field with his side at the start of
the match or at any later time, or leaves the field during a session of play, the umpire
shall be informed of the reason for his absence, and he shall not thereafter come on to
the field during a session of play without the consent of the umpire. (See Law 2.6 as
modified). The umpire shall give such consent as soon as practicable.
If the player is absent from the field for longer than 8 minutes:
2.1.1 the player shall not be permitted to bowl in that innings
after his return until he has been on the field for at least that length of playing time
for which he was absent.
2.1.2 the player shall not be permitted to bat unless or until, in
the aggregate, he has returned to the field and/or his sides innings has been in
progress for at least that length of playing time for which he has been absent or, if
earlier, when his side has lost five wickets.
The restriction in Clauses 2.1.1 and 2.1.2 above shall not apply
if the player has suffered an external blow (as opposed to an internal injury such as a
pulled muscle) whilst participating earlier in the match and consequently been forced to
leave the field. Nor shall it apply if the player has been absent for very exceptional and
wholly acceptable reasons (other than injury or illness).
In the event of a fieldsman already being off the field at the
commencement of an interruption in play through ground, weather or light conditions, he
shall be allowed to count any such stoppage time as playing time, provided that he
personally informs the umpires when he is fit enough to take the field had play been in
progress.
2.2 Law 2.6 Player returning without permission
Law 2.6 shall apply, except that the reference to Governing
Body shall be replaced by ICC match referee in Law 2.6 (iii).
3. LAW 3 THE UMPIRES
3.1 Law 3.1 Appointment and attendance
The following shall apply in place of Law 3.1:
3.1.1 ICC shall appoint umpires for on-field and third umpire
duties. The third umpire shall act as the emergency umpire to officiate in regard to TV
replays.
3.1.2 Such umpires shall not be from the same country as the
participating teams and shall be selected from the ICC Elite Panel or the ICC
International Panel.
3.1.3 The four participating Associate Members shall provide one
umpire for fourth umpire duties. The UCBSA shall appoint a fourth umpire for each match
from its panel of First Class umpires or from the umpires provided by the Associate
Members in terms of this provision. The fourth umpire shall act as the emergency third
umpire.
3.1.4 Neither team will have a right of objection to an
umpires appointment.
3.1.5 The umpires shall be present at the ground at least two
hours before the scheduled start of play.
3.2 Third Umpires / TV Replays
The following shall apply in addition to Clause 3.1:
3.2.1 General
(a) The host country will ensure a separate room is provided for
the third umpire and that he has access to a television monitor and direct sound link with
the television control unit director to facilitate as many replays as is necessary to
assist him in making a decision.
(b) The third umpire shall call for as many replays from any
camera angle as is necessary to reach a decision.
As a guide, a decision should be made within 30 seconds whenever
possible, but the third umpire shall have discretion to take more time in order to
finalise a decision.
(c) The on-field umpire has the discretion whether to call for a
TV replay or not and should take a common sense approach. Players may not appeal to the
umpire to use the replay system - breach of this provision would constitute dissent and
the player could be liable for discipline under the Code of Conduct.
3.2.2 Run Out, Stumping, Caught and Hit Wicket Decisions
(a) The on-field umpire shall be entitled to call for a TV replay
to assist him in making a decision about a run-out, stumping, caught or hit wicket appeal.
(b) An on-field umpire wishing the assistance of a TV replay shall
signal to the third umpire by making the shape of TV screen with his hands.
(c) If the third umpire decides the batsman is out a red light is
displayed; a green light means not-out. Should the third umpire be temporarily unable to
respond, a white light (where available) will remain illuminated throughout the period of
interruption to signify to the on-field umpires that the TV replay system is temporarily
unavailable, in which case the decision will be taken by the on-field umpire.
(d) When reviewing the TV replay, if the third umpire finds the
batsman has been bowled rather than hit wicket or stumped, he shall display the red light
to show the batsman was dismissed.
3.2.3 Caught Decisions
(a) Should the bowlers end umpire be unable to decide
whether or not a catch was taken cleanly, he shall first consult with the square leg
umpire.
(b) Should both umpires be unable to make a decision, a not out
decision shall be given by the bowlers umpire.
Only if the line of vision of both umpires is obscured shall the
bowlers end umpire be entitled to call for the third umpire to review a TV replay of
the catch as in Clause 3.2.2 (b).
(c) The third umpire has to determine whether the batsman has been
caught, not whether or not he hit the ball.
(d) The third umpire shall communicate his decision by the
red/green light system, as in Clause 3.2.2 (c).
3.2.4 Boundary Decisions
(a) The on-field umpire shall be entitled to call for a TV replay
to assist him in making a decision about whether the fieldsman had any part of his person
in contact with the ball when he touched or crossed the boundary line or whether a four or
six had been scored. A decision is to be made immediately and cannot be changed
thereafter.
(b) An on-field umpire wishing the assistance of a TV replay shall
signal to the third umpire by use of a two-way radio - the third umpire will convey his
decision to the on-field umpire by this method.
(c) The third umpire may initiate contact with the
on-field umpire by two-way radio if TV coverage shows a boundary line infringement.
3.2.5 Batsmen Running to the Same End
(a) In the event of both batsmen running to the same end and the
umpires are uncertain over which batsmen made his ground first, the on-field umpire may
call for a TV replay to assist him in making a decision.
(b) The procedure in Clause 3.2.2 (c) shall apply.
3.3 Law 3.2 Change of Umpire
The following shall apply in place of Law 3.2:
3.3.1 An umpire shall not be changed during the match, other than
in exceptional circumstances, unless he is injured or ill.
3.4 Law 3.4 To inform captains and scorers
In addition to Law 3.4 (i)
The host country may provide for the ringing of a bell, which
shall be rung 5 minutes before the termination of an interval, when the umpires shall go
to the wickets.
3.5 Law 3.8 Fitness of Ground, Weather and Light
Law 3.9 Suspension of play for adverse conditions of ground,
weather or light
Laws 3.8 and 3.9 shall apply subject to the following:
(a) If conditions during a rain stoppage improve and the rain is
reduced to drizzle, the umpires must consider if they would have suspended play in the
first place under similar conditions. If both on-field umpires agree that the current
drizzle would not have caused a stoppage, then play shall resume immediately. In these
circumstances the provisions of Laws 3.9 (b) (i) and 3.9 (c) (i) shall not apply.
(b) The umpires shall disregard any shadow on the pitch from the
stadium or from any permanent object on the ground.
(c) If a shadow from the fielder falls across the strikers half of
the pitch, the fielder must remain stationary from the time the bowler commences his run
up until the striker has received the ball. In the event of a fielder moving before the
striker receives the ball, the umpire shall call and signal dead ball if he
considers the striker has been disadvantaged by the action.
3.6 Light Meters
3.6.1 ICC will supply light meters to all umpires standing in the
matches.
3.6.2 The following procedure will apply for the use of light
meters on the field of play:
(a) Once the umpires have judged the light to be unfit for play,
the umpires shall offer the light to the batting side and immediately take a reading of
the light level.
(b) The reading should be taken from the pitch, pointing the light
meter (if the hand held version) at the sightscreens and in any other direction as the
umpires see fit.
(c) Once the umpires have agreed the reading it should be noted
and used as a benchmark reading for the remainder of the stoppage.
(d) Only when the reading has subsequently increased above the
benchmark reading should the umpires consider the light level is sufficient for play to
resume.
3.7 Use of lights
3.7.1 If in the opinion of the umpires, natural light is
deteriorating to an unfit level, they shall authorize the ground authorities to use the
available artificial lighting so that the match can continue in acceptable conditions.
3.7.2 In the event of power failure or lights
malfunction, the provisions relating to the delay or interruption of play due to bad
weather or light shall apply.
3.8 Sightscreens
Sight screens will be black.
4. LAW 4 THE SCORERS
4.1 Correctness of scores
Attention is drawn to Clause 21.
5. LAW 5 THE BALL
5.1 Law 5.2 Approval and control of balls
Law 5.2 shall be replaced by the following:
White Kookaburra Turf cricket balls will be used for
all matches. Spare used balls of the same brand will be supplied for changing during a
match. The fielding Captain or his nominee may select the ball with which he wishes to
bowl from the supply provided by the host country. The fourth umpire shall take a box
containing at least 6 new balls to the dressing room and supervise the selection of the
ball.
The umpires shall retain possession of the match ball(s)
throughout the duration of the match when play is not actually taking place. During play
umpires shall periodically and irregularly inspect the condition of the ball and shall
retain possession of it at the fall of a wicket, a drinks interval, or any other
disruption in play. Each fielding team shall have one new ball for its innings.
5.2 Law 5.4 New ball in match of more than one days duration
Law 5.4 shall not apply.
5.3 Law 5.5 Ball lost or becoming unfit for play
Law 5.5 shall be replaced by the following:
In the event of a ball during play being lost or in the opinion of
the umpires, being unfit for play through normal use, the umpires shall allow it to be
replaced by one that in their opinion has had a similar amount of wear.
In the event of the ball becoming wet and soggy as a result of
play continuing in inclement weather or it being affected by dew, or a white ball becoming
significantly discoloured and in the opinion of the umpires being unfit for play, the ball
may be replaced for a ball that has similar amount of wear, even though it has not gone
out of shape.
If the ball is to be replaced, the umpire shall inform the
batsman. Either batsman or bowler may raise the matter with the umpires and the
umpires decision as to a replacement or otherwise will be final.
5.4 Law 5.6 Specifications
Law 5.6 shall not apply.
6. LAW 6 THE BAT
6.1 Law 6.1 Width and length
The following shall apply in addition to Law 6.1:
The blade of the bat shall have a conventional
"flat" face.
7. LAW 7 - THE PITCH
7.1 Law 7.3 Selection and preparation
The following will apply in addition to Law 7.3:
Captains, umpires, the referee and groundsmen shall co-operate to
ensure that, prior to the start of any days play, no one bounces a ball on the pitch
or strikes it with a bat to assess its condition or for any other reason, or causes damage
to the pitch in any other way.
Prior to the start of play, only the captain and team coach may
walk on the pitch to assess its condition. Spiked footwear is not permitted.
Prior to the commencement of a days play and during the
interval between innings, one TV commentator and camera crew of the official licensed TV
broadcaster(s) (but not news crew) may be permitted to inspect the pitch and surrounds
(without walking on the pitch or interfering with pitch preparation) subject to the
following:
7.1.1 a ball must not be bounced on the pitch.
7.1.2 a key or knife may only be inserted in the pitch in the area
between the popping and bowling creases. In the event of any dispute, the referee in
consultation with the tournament Technical Committee will rule and his ruling will be
final.
7.2 Law 7.4 Changing the pitch
Law 7.4 shall be replaced by the following:
7.2.1 In the event of a pitch being considered too dangerous for
play to continue in the estimation of the match umpires, they shall stop play and
immediately advise the match referee.
7.2.2 The match umpires and referee shall consult with both
captains.
7.2.3 If the captains agree, play shall resume.
7.2.4 If the decision is not to resume play, the match umpires
shall consider one of the options in the following sequence:
(a) whether the existing pitch can be repaired. Repair work will
only be considered if there has been malicious damage to a non-crucial part of the pitch;
(b) whether the alternative pitch can be used;
(c) whether the match has to be abandoned.
7.2.5 When such a decision is made, the ground authority shall
make a public announcement as soon as possible following that decision.
7.2.6 In the event of a decision being taken in favour of Clauses
7.2.4 (a) or 7.2.4 (b) above, the supervision of the remedial or new preparatory work
shall be the responsibility of the match umpires and the representative of the ground
authority.
7.2.7 The rescheduled starting time and the rescheduled cessation
time, together with any make-up procedures herein provided, shall be the responsibility of
the match umpires.
7.2.8 In the event that the existing pitch can be made playable
after suitable remedial work in Clause 7.2.4 (a) above, the match shall continue from the
point stopped.
7.2.9 If a new pitch is prepared as in Clause 7.2.4 (b) above, the
match shall be restarted from the first ball (but see Clause 7.2.7 above).
7.2.10 If the decision is to abandon the match as
in Clause 7.2.4 (c) above, the tournament Technical Committee shall decide on whether the
match can be replayed within the existing tournament schedule.
7.3 Law 7.5 Non-turf pitches
Law 7.5 shall not apply.
8. LAW 8 THE WICKETS
8.1 Law 8.2 Size of stumps
The following shall apply in addition to Law 8.2:
The host country may provide a slightly larger cylindrical stump
to accommodate the stump camera. When the larger stump is used, all three stumps must be
exactly the same size.
9. LAW 9 THE BOWLING, POPPING AND RETURN CREASES
9.1 Law 9.3 The Popping Crease
Law 9.3 shall apply, except that the reference to "a minimum
of 6 ft" shall be replaced by "a minimum of 15 yards".
10. LAW 10 PREPARATION AND MAINTENANCE OF THE PLAYING AREA
10.1 Rolling
The following shall apply in addition to Law 10.1:
10.1.1 Prior to tossing for choice of innings the artificial
drying of the pitch and outfield shall be at the discretion of the groundsman. Thereafter
and throughout the match the drying of the outfield may be undertaken at any time by the
groundsman, but the drying of the affected area of the pitch shall be carried out only on
the instructions and under the supervision of the umpires. The umpires shall be empowered
to have the pitch dried without reference to the captains at any time they are of the
opinion that it is unfit for play.
10.1.2 The umpires may instruct the groundsman to use any
available equipment, including any roller for the purpose of drying the pitch and making
it fit for play.
10.1.3 An absorbent roller may be used to remove water from the
covers including the cover on the match pitch.
10.2 Law 10.6 Maintenance of footholes
The following will apply in addition to Law 10.6:
The umpires shall see that wherever possible and whenever it is
considered necessary, action is taken during all intervals in play to do whatever is
practicable to improve the bowlers foot holes.
11. LAW 11 COVERING THE PITCH
11.1 Law 11.1 Before the match
The following shall apply in addition to Law 11.1:
The pitch shall be entirely protected against rain up to
commencement of play.
11.2 Law 11.2 During the match
Law 11.2 shall be replaced by the following:
The pitch shall be entirely protected against rain up to the
commencement of play and for the duration of the period of the match.
The covers must totally protect the pitch and also the pitch
surroundings, a minimum 5 metres either side of the pitch and any worn or soft areas in
the outfield.
11.3 Law 11.3 Covering bowlers run ups
Law 11.3 shall be replaced by the following:
The bowlers run-ups shall be covered to a distance of at
least 10 x 10 metres.
11.4 Law 11.4 Removal of covers
Law 11.4 shall be replaced by the following:
The covers shall be removed no earlier than 5.00am and no later
than 7.00am (7.00am and 9.00am for day/night matches) on the morning of the match
(including the reserve day, if applicable), provided it is not raining at the time, but
they will be replaced if rain falls prior to the commencement of play.
Attention is drawn to Clause 3.5
12. LAW 12 INNINGS
Law 12 shall apply subject to the following:
12.1 Law 12.1 Number of innings
Law 12.1 shall be replaced by the following:
All matches shall be of one days scheduled duration. There
shall be no reserve day for all Group Matches. There shall be a reserve day for all
matches in the Super-Six stage and the semi-finals and there shall be two reserve days for
the final.
12.1.1. Reserve day for Super-Six matches and Semi-Finals
In the Super-Six stage matches and semi-finals, every effort shall
be made to complete the match on the scheduled day and the provisions of clauses 12.5 and
21.5 shall be applied. Only if the match cannot be completed on the scheduled day will the
match be replayed on the reserve day.
12.1.2 Reserve Days for the Final
In the final, every effort shall be made to complete the match on
the scheduled day and the provisions of clauses 12.5 and 21.5 shall be applied. Only if
the match cannot be completed on the scheduled day will the match be replayed on the first
reserve day.
Every effort shall be made to complete the match
on the first reserve day and the provisions of 12.5 and 21.5 shall be applied. If the
match cannot be completed on the first reserve day the match will be completed (not
replayed) on the second reserve day in accordance with the following principles:
If play is abandoned during the innings of the
team batting first, the team batting first shall complete
the number of overs originally
scheduled or the number of overs to which the innings had been reduced by virtue of an
earlier delay in play and the team batting second shall bat for the same number of overs
as the team batting first (subject to 12.4.2). E.g If the start of play is delayed and the
match is reduced to 45 overs a side and play is abandoned after the team batting first has
batted for 40 overs then on the second reserve day the team batting first shall complete
its 45 overs and the team batting second will bat for 45 overs.
If play is abandoned after the team batting first
has completed its innings but before the team batting
second has commenced its innings
then the team batting second shall bat for the same number of overs as the team batting
first (subject to 12.4.2).
If play is abandoned after the team batting
second has commenced its innings, the team batting second shall bat for 25
overs.
If no play is possible on the first reserve
day then the match on the scheduled day shall be completed on the same basis
as set out above.
If no play is possible on either the
scheduled day or the first reserve day then the match shall commence as a 50
over game on the second reserve day.
On the second reserve day
there shall be no further reduction in the number of overs until the time remaining
(the time until the scheduled close of play plus 1 hour) is insufficient to complete the
match.
In this respect the applicable over rate shall be
14.28 overs per hour.
12.1.3 Unless otherwise determined by the tournament Technical
Committee, if the reserve day(s) are utilised the match will be replayed according to the
original schedule. A scheduled day match shall be replayed as a day match and a scheduled
day/night match shall be replayed as a day/night match.
12.2 Law 12.2 Alternate innings
Law 12.2 shall not apply.
12.3 Law 12.3 Completed innings
Laws 12.3 (c), (d) and (e) (ii) shall not apply.
12.4 Uninterrupted Matches
12.4.1 Each team shall bat for 50 overs unless all out earlier.
12.4.2 If the team fielding first fails to bowl the required
number of overs by the scheduled time for cessation of the first session, play shall
continue until the required number of overs has been bowled.
Unless otherwise determined by the referee, the innings of the
team batting second shall be limited to the same number of overs bowled by it, at the
scheduled time for cessation of the first session. The over in progress at the scheduled
cessation time shall count as a completed over.
The interval shall not be extended and the second session shall
commence at the scheduled time.
The referee may increase the number of overs to be bowled by the
team bowling second if, after consultation with the umpires he is of the opinion that
events beyond the control of the bowling team prevented that team from bowling the
required number of overs by the scheduled time for the cessation of the innings of the
team batting first.
12.4.3 If the team batting first is all out and the last wicket
falls at or after the scheduled time for the interval, the innings of the team batting
second shall be limited to the same number of overs bowled to the team batting first at
the scheduled time for the interval (the over in which the last wicket falls to count as a
complete over).
12.4.4 If the team batting first is dismissed in less than 50
overs, the team batting second shall be entitled to bat for 50 overs except as provided in
Clause 12.4.3 above.
12.4.5 If the team fielding second fails to bowl 50 overs or the
number of overs as provided in Clauses 12.4.2, 12.4.3 or 12.4.4 by the scheduled cessation
time, the hours of play shall be extended until the required number of overs has been
bowled or a result achieved.
12.4.6 Penalties shall apply for slow over-rates (refer ICC Code
of Conduct).
12.5 Delayed or Interrupted Matches
12.5.1 General
(a) The object shall always be to rearrange the number of overs so
that both teams have the opportunity of batting for the same number of overs.
A minimum 25 overs have to be bowled to the side batting second to
constitute a match subject to the provisions of Clause 12.4.2.
The calculation of the number of overs to be
bowled shall be based on an average rate of 14.28 overs per hour in the total time
available to play. If a reduction of the number of overs is required, any recalculation
must not cause the match to be rescheduled to finish earlier than the original cessation
time. This time may be extended to allow for one extra over for both teams to be added if
required. See also clause 12.6 below.
(b) If the team fielding second fails to bowl the required
number of overs by the scheduled cessation time, the hours of play shall be extended until
the overs have been bowled or a result achieved.
(c) The team batting second shall not bat for a greater number of
overs than the first team unless the latter has been all out in less than the agreed
number of overs.
(d) Fractions are to be ignored in all calculations re the number
of overs.
12.5.2 Delay or Interruption to the Innings of the Team Batting
First
(a) If the number of overs of the team batting first is reduced, a
fixed time will be specified for the completion of the first session, as calculated by
applying the provisions of Clauses 12.5.1 (a) and 15.1.
(b) If the team fielding first fails to bowl the required number
of overs by the scheduled time for cessation of the first session, play shall continue
until the required number of overs has been bowled, and Clause 12.4.2 shall apply.
(c) If the team batting first is all out and the last wicket falls
at or after the scheduled time for the interval, Clause 12.4.3 shall apply.
12.5.3 Delay or Interruption to the innings of the Team Batting
Second
If there is a suspension in play during the second innings, the
overs shall be reduced at a rate of 14.28 overs per hour for time lost, except that, when
the innings of the team batting first has been completed prior to the scheduled or
rescheduled time for the interval between innings, the reduction of overs will not
commence until an amount of time equivalent to that by which the second innings started
early has elapsed. See also Clause 12.6.
12.6 Extra Time
In the Group Matches where the start is delayed or play is
suspended, the scheduled hours of play shall be extended up to a maximum of ½ hour. In
the Super Six Matches, the semi-finals and the final, where the start is delayed or play
is suspended, the scheduled hours of play shall be extended up to a maximum of 1 hour.
12.7 Number of Overs per Bowler
No bowler shall bowl more than 10 overs in an innings.
In a delayed or interrupted match where the overs are reduced for
both teams or for the team bowling second, no bowler may bowl more than one-fifth of the
total overs allowed. This restriction shall not apply to the team fielding second where
the provisions of Clause 12.4.2 have been applied.
Where the total overs is not divisible by 5, one additional over
shall be allowed to the maximum number per bowler necessary to make up the balance.
In the event of a bowler breaking down and being unable to
complete an over, the remaining balls will be allowed by another bowler. Such part of an
over will count as a full over only in so far as each bowlers limit is concerned.
The scoreboard shall show the total number of overs bowled and the
number of overs bowled by each bowler.
13. LAW 13 THE FOLLOW - ON
Law 13 shall not apply.
14. LAW 14 DECLARATION AND FORFEITURE
Law 14 shall not apply.
15. LAW 15 INTERVALS
Law 15 shall apply subject to the following:
15.1 Law 15.5 Changing agreed times for intervals - Interval
between Innings
The innings of the team batting second shall not commence before
the scheduled time for commencement of the second session unless the team batting first
has completed its innings at least 30 minutes prior to the scheduled interval, in which
case a ten minute break will occur and the team batting second will commence its innings
and the interval will occur as scheduled.
Where play is delayed or interrupted the umpires will reduce the
length of the interval as follows:
Time Lost Interval
Up to 60 minutes 30 Minutes
Between 60 and 120 Minutes 20 Minutes
More than 120 Minutes 10 Minutes
Note: Refer also to Clause 12.5
15.2 Law 15.9 Intervals for drinks
Two drinks breaks per session shall be permitted, each 1 hour 10
minutes apart. The provisions of Law 15.9 shall be strictly observed except that under
conditions of extreme heat the umpires may permit extra intervals for drinks.
An individual player may be given a drink either on the boundary
edge or at the fall of a wicket, on the field, provided that no playing time is wasted. No
other drinks shall be taken onto the field without the permission of the umpires.
Any player taking drinks onto the field shall be dressed in proper
cricket attire.
16. LAW 16 START OF PLAY; CESSATION OF PLAY
Law 16 shall apply subject to the following:
16.1 Start and Cessation Times
There shall be 2 sessions of 3 ½ hours each, separated by a 45
minute interval between innings.
Day Matches Day/Night Matches Zimbabwe/Kenya
First Session 10:00 - 13:30 14:30 - 18:00 09:30 - 13:00
Interval 13:30 - 14:15 18:00 - 18:45 13:00 - 13:45 Second Session
14:15 - 17:45
18:45 - 22:15 13:45 - 17:15
17. LAW 17 PRACTICE ON THE FIELD
17.1 Law 17.1 Practice on the field
The following shall apply in addition to Law 17.1:
The use of the square for practice on any day of any match will be
restricted to any netted practice area on the square set aside for that purpose.
18. LAW 18 SCORING RUNS
Law 18 shall apply subject to the following:
18.1 Law 18.5 Deliberate short runs
The reference to Governing Body shall be replaced by
ICC match referee in Law 18.5 (b) (iv).
19. LAW 19 BOUNDARIES
Law 19 shall apply subject to the following:
19.1 Law 19.1 The boundaries of the field of play
19.1.1 The playing area shall be a minimum of 140 yards from
boundary to boundary square of the pitch. The pitch shall be a minimum 60 yards from one
boundary square of the pitch. When this minimum distance is used, the pitch has to be a
minimum 80 yards from the opposite square boundary. The straight boundary at both ends of
the pitch shall be a minimum of 60 yards. Distances shall be measured from the centre of
the pitch to be used.
19.1.2 Sightscreens shall be provided at both ends of all grounds.
Advertising shall be permitted on the sightscreen behind the striker, providing it is
removed for the subsequent over from that end.
19.2 Law 19.2 Defining the boundary - boundary marking
The following shall apply in addition to Law 19.2:
All boundaries must be designated by a rope or similar object of a
minimum standard as authorised by the ICC from time to time. Where appropriate the rope
should be a required minimum distance (3 yards minimum) inside the perimeter fencing or
advertising signs. For grounds with a large playing area, the maximum length of boundary
should be used before applying the minimum three yards between the boundary and the fence.
19.3 Law 19.3 Scoring a boundary
The following shall be added to Law 19.3:
If an unauthorized person enters the playing arena and handles the
ball, the umpire at the bowlers end shall be the sole judge of whether the boundary
allowance should be scored or the ball be treated as still in play or called dead ball if
a batsman is liable to be out as a result of the unauthorized person handling the ball.
See also Law 19.1 (c).
20. LAW 20 LOST BALL
Law 20 shall apply.
21. LAW 21 THE RESULT
Law 21 shall apply subject to the following:
21.1 Law 21.1 A win - two innings match
Law 21.1 shall not apply.
21.2 Law 21.2 A win - one innings match
Law 21.2 shall apply in addition to the following:
21.2.1 A result can be achieved only if both teams have had the
opportunity of batting for at least 25 overs, subject to the provisions of clauses 12.4.2
and 12.5.2 (b) above unless one team has been all out in less than 25 overs or unless the
team batting second scores enough runs to win in less than 25 overs.
Subject to the provisions of clause 21.10 all matches in which
both teams have not had an opportunity of batting for a minimum of 25 overs, shall be
declared a no result.
21.3 Law 21.3 Umpires Awarding a Match
Law 21.3 shall apply subject to the provisions of Clause 21.10
hereunder.
21.4 Law 21.4 A Tie
Law 21.4 shall apply in addition to the following:
21.4.1 In matches in which both teams have had the
opportunity of batting for the agreed number of overs, subject to the provisions of
clauses 12.4.2 and 12.5.2 (b) above the team scoring the higher number of runs shall be
the winner. If the scores are equal, the result shall be a tie and no account shall be
taken of the number of wickets, which have fallen.
21.5 Law 21.5 A Draw
Law 21.5 shall not apply.
21.6 Delayed or Interrupted Matches - calculation of the Target
Score
If, due to suspension of play after the start of the match, the
number of overs in the innings of either team has to be revised to a lesser number than
originally allotted (minimum of 25 overs unless the provisions of clauses 12.4.2 or 12.5.2
(b) above apply), then a revised target score (to win) should be set for the number of
overs which the team batting second will have the opportunity of facing. This revised
target is to be calculated using the current Duckworth/Lewis method. The target set will
always be a whole number and one run less will constitute a Tie. (Refer Appendix 2)
21.7 Correctness of result
Any query on the result of the match as defined in Laws 21.2,
21.3, 21.4, 21.8 and 21.10 (as modified by these regulations) shall be resolved as soon as
possible in a final and binding decision made by the umpires at close of play (subject to
clause 21.10 below)
21.8 Competition Format
The ICC Cricket World Cup 2003 will be contested
by 14 teams which have been seeded and divided into two groups:
| A |
B |
| Australia |
South Africa |
| England |
Sri Lanka |
| Pakistan |
West Indies |
| India |
New Zealand |
| Zimbabwe |
Kenya |
| Namibia |
Bangladesh |
| Holland |
Canada |
The first round of the competition will be the Group Matches.
Each team will play every other team in its group. Points will be
allocated for each match in accordance with the system described in clauses 21.9 and 21.10
of these playing conditions, which will apply throughout the competition.
In the event that any team fails to participate in one or more
scheduled matches, the result of each match will be determined in accordance with
provisions of clause 21.3 or 21.10 hereunder, as the case may be.
Following the Group Matches the top 3 teams in each group will
progress to the next phase (the Super Six phase). The teams will be placed in order of
merit based on the points gained in the Group Matches and will take forward into the Super
Six phase the points scored against the other teams in accordance with the provisions of
clause 21.9.2 hereunder.
In the Super Six phase of the competition, each of the qualifying
teams from Group A will play each of the qualifying teams from Group B.
The top four teams from the Super Six phase of the competition
will progress to the semi-finals where the team placed first will play the team placed
fourth and the team placed second will play the team placed third.
The winners of the semi-finals will contest the Final.
21.9 Points
The following point system will apply:
Win 4
Tie or no result 2
Loss 0
21.9.1 Group Matches
In the event of teams finishing on equal points in
either Group, the right to play in the Super Six stage will be decided in the following
order of priority:
The most wins in the group matches.
When two teams have both equal points and
equal wins, the team which was the winner of the Group Match played between
them will be placed in the higher position.
When more than two teams have equal points and
equal wins, the team which was the winner of most number of matches played between those
teams will be placed in the higher position. If still equal, the team with the
higher net run rate in the group matches will be placed in the higher
position (refer to 21.9.5 below for the calculation of net run
rate). If still equal, the team with the higher number of wickets taken per balls
bowled in the Group Matches
in which results were achieved will be placed in the higher
position. In the highly unlikely event that teams cannot be separated by the above
this will be done by drawing
lots.
21.9.2 Super Six Matches
The six teams that qualify for the Super Six phase
carry forward the points that they have gained in the Group Matches as follows:
Win v other qualifiers - 4 points each (Tie or no
result - 2 points each)
Win v non-qualifiers - 1 point each (Tie or no
result - ½ point each)
The points carried forward by each team are added
to those they gain in the Super Six Matches, to form the Super Six league table.
In the event of teams finishing on equal points at
the end of the Super Six stage, the right to play in the Semi-final will be decided in the
following order of priority:
The most wins in all of the matches throughout the
competition against the other Super Six qualifiers.
When two teams have both equal points and
equal wins, the team which was the winner of the matched played between them
(in either the Group or Super Six Matches) will be placed in the higher position.
When more than two teams have equal points and
equal wins, the team which was the winner of the most number of matches played between
those teams (in both the Group and Super Six Matches) will be placed in the
higher position.
If still equal, the team with the higher net
run rate in all matches played against the other Super Six qualifiers (in both the Group
and Super Six Matches) will be placed in the higher position (refer to
21.9.5 below for calculation of net run rate).
If still equal, the team with the higher
number of wickets taken per balls bowled in all of the matches throughout
the competition against the other Super Six qualifiers in which results were achieved,
will be placed in the higher position.
In the highly unlikely event that teams
cannot be separated by the above this will be done by drawing lots.
21.9.3 Semi Final
If a Semi-final is tied or there is a no result, the team that
finished higher at the end of the Super Six phase as decided by clause 21.9.2 shall
proceed to the Final.
21.9.4 Final
In the event of a tied Final or if there is no
result in the three days allocated, the World Cup and prize money will be shared by the
finalists.
21.9.5 Net Run Rate
For the purpose of 21.9.1 above, a teams net run rate is
calculated by deducting from the average runs per over scored by that team throughout the
group matches, the average runs per over scored against that team throughout the group
matches.
For the purpose of 21.9.2 above, a teams net run rate is
calculated by deducting from the average runs per over scored by that team in all matches
played against the Super Six qualifiers, the average runs per over scored against that
team in all such matches.
In the event of a team being all out in less than its full quota
of overs, the calculation of its net run rate shall be based on the full quota of overs to
which it would have been entitled and not on the number of overs in which the team was
dismissed.
Only those matches where results are achieved will count for the
purpose of net run rate calculations. Where a match is abandoned, but a result is achieved
under Duckworth/Lewis, for net run rate purposes Team 1 will be accredited with Team
2s Par Score on abandonment off the same number of overs faced by Team 2.
Where a match is concluded but with Duckworth/Lewis having been
applied at an earlier point in the match, Team 1 will be accredited with 1 run less that
the final Target Score for Team 2 off the total number of overs allocated to Team 2 to
reach the target.
21.10 Non Participation due to Safety and Security Concerns
21.10.1 In the event that a team refuses to play in a scheduled
match by reason of safety or security concerns then, where notice of such refusal takes
place after 9am local time, but before commencement of play, on the day of the scheduled
match, the ICC Match referee appointed to such match, shall take into account whether or
not the defaulting team or teams conduct is based on legitimate and immediate safety or
security concerns.
If the referee, after consultation with the Event Technical
Committee, considers in his sole discretion that the concerns are justified, then the
match shall be considered to be abandoned and the Event Technical Committee shall decide
on whether the match can be replayed within the existing tournament schedule.
Unless the Event Technical Committee determine that the match can
be rescheduled the match shall be declared a no result.
If the referee shall determine that the concerns are unjustified,
the provisions of Law 21.3(a)(ii) shall be applied and the umpires shall award the match
to the other side. For the avoidance of doubt, where the referee shall determine that the
concerns are unjustified and where both teams refuse to play, the result shall in such
circumstances be declared a loss for both teams.
If a Competitor does not agree with the match result and the
allocation of points then they may invoke the appeals process in Clause 21.10.4. Any such
appeal will be confined to determining the match result and allocation of points only.
In all other cases, the result of such match which is not played
shall be determined by the Event
Technical Committee in accordance with the provisions of Clauses
21.10.2 and 21.10.3 below.
For the avoidance of doubt, where a match has already commenced
and is delayed or interrupted due to safety and security concerns the provisions of
Clauses 12.5 and 21.2 of these playing conditions shall apply and there shall be no right
of appeal against the referees decisions.
21.10.2 Subject to clause 21.10.1 where a team gives notice of its
refusal to play by reason of safety or security concerns during the Event or where a team
has given notice of its refusal prior to the commencement of the Event and those concerns
or any issues or disputes which arise from them have not been finally resolved or
determined prior to the commencement of the Event then the Event Technical Committee shall
determine the result of the match in accordance with the following principles:
(i) Where the Event Technical Committee determines that the safety
or security concerns are legitimate and it is not practicable for the match to be
rescheduled within the tournament programme then the match shall be declared a no result.
(ii) In all other cases, any team refusing to play
shall be deemed to have lost the match. For the avoidance of doubt, where the Event
Technical Committee determines that the safety or security concerns are not legitimate and
where both teams refuse to play, the result shall be declared a loss for both teams.
21.10.3 In reaching its decision under clause 21.10.2 above, the
Event Technical Committee shall follow the procedures in schedule 8 of the Participating
Nation Agreement. It shall take into account the findings and recommendations of any
committee established by the IDI Board of Directors to review safety and security matters
for the Event and any new safety or security matters which any team scheduled to play in
that match may raise with the Event Technical Committee. Its decision under this clause
shall be final and binding unless either Competitor in respect of the match in question
invokes the appeal procedure set out in 21.10.4 below.
21.10.4 (i) A Competitor seeking to appeal against a decision of
the referee or the Event Technical Committee, as the case may be, is to lodge with ICC
Legal Counsel or her nominee written notice of appeal setting out the grounds of the
appeal within 3 hours of notification to the Team Manager of the referee or Event
Technical Committees decision, which ever is applicable. Where both Competitors in
the scheduled match wish to appeal, it shall be sufficient notice for the purposes of this
clause for one Competitor to have lodged its notice of appeal within the 3 hour time
limit.
(ii) Within 12 hours of receiving a Competitors notice of
appeal, ICC Legal Counsel shall appoint one of the Appeals Commissioners who have been
appointed by the ICC Executive Board, under the provisions of section H12(b) of the Code
of Conduct, to determine the appeal. The Appeals Commissioner shall be from a country
other than those playing in the match or hosting the match in respect of which the
decision giving rise to the appeal was made.
(iii) The referee or The Event Technical Committee, whichever the
case may be, shall provide a written statement to the Appeals Commissioner setting out all
relevant circumstances within 12 hours of a notice of appeal being lodged. A copy of this
statement shall be forwarded to the Team Manager of each Competitor in the match as soon
as possible after its receipt by the Appeals Commissioner.
(iv) The Appeals Commissioner shall hear and determine the appeal
as soon as possible and before the next match in the Event in which either Competitor is
scheduled to play.
(v) The process for conducting the hearing shall be left in the
discretion of the Appeals Commissioner. In most cases, he will make his decision on the
basis of the written submissions of the Competitor and the referee or Event Technical
Committee which ever is applicable. He shall have the power to conduct a hearing in person
or by telephone conference. In any such case, each Competitor in the match and the referee
or the Event Technical Committee, which ever the case may be, shall be given the
opportunity to be present at or listen to all of the evidence and to question any
witnesses.
(vi) Provided that notice has been given to the Team Manager of
each Competitor in the match of the time and place for any hearing, the hearing shall not
be delayed or adjourned by reason of the fact that a Competitor does not attend.
(vii) The Appeals Commissioner shall provide a written decision to
IDI which shall be forwarded to each Competitor in the match, the Event Technical
Committee, the Referee and the ICC Chief Executive.
(viii) The Appeals Commissioner shall have the power to amend or
otherwise substitute his own decision for that of the Referee or Event Technical Committee
if he thinks appropriate to do so provided that the result of the match must result in an
award of either 0, 2 or 4 points to each Competitor in the match.
(ix) The decision of the Appeals Commissioner shall be final and
binding.
22. LAW 22 THE OVER
22.1 Law 22.5 Umpire miscounting
Law 22.5 shall apply subject to the addition of the following:
Whenever possible the third umpire or TV umpire shall liaise with
the scorers and if possible inform the on-field umpires if the over has been miscounted.
23. LAW 23 DEAD BALL
Law 23 shall apply.
24. NO BALL
Law 24 shall apply subject to the following:
24.1 Law 24.1 (b) Mode of delivery
Law 24.1 (b) shall be replaced by the following:
The bowler may not deliver the ball underarm. If a bowler bowls a
ball underarm the umpire shall call and signal no ball, and the ball is to be re-bowled
overarm.
24.2 Law 24.2 (iii) Fair delivery - the arm
The reference to Governing Body shall be replaced by
ICC Match Referee.
25. LAW 25 WIDE BALL
25.1 Law 25.1 Judging a Wide
Law 25 shall apply with the following addition to Law 25.1:
Umpires are instructed to apply very strict and consistent
interpretation in regard to this Law in order to prevent negative bowling wide of the
wicket.
Any offside or legside delivery which in the opinion of the umpire
does not give the batsman a reasonable opportunity to score shall be called a wide.
A penalty of one run for a wide shall be scored. This penalty
shall stand in addition to any other runs which are scored or awarded. All runs, which are
run or result from a wide ball, which is not a no ball, shall be scored wide balls.
26. BYE AND LEG BYE
Law 26 shall apply.
27. LAW 27 APPEALS
Law 27 shall apply.
28. LAW 28 THE WICKET IS DOWN
Law 28 shall apply.
29. LAW 29 BATSMAN OUT OF HIS GROUND
Law 29 shall apply.
30. LAW 30 BOWLED
Law 30 shall apply.
31. LAW 31 TIMED OUT
Law 31 shall apply.
32. LAW 32 CAUGHT
Law 32 shall apply.
33. LAW 33 HANDLED THE BALL
Law 33 shall apply.
34. LAW 34 HIT THE BALL TWICE
Law 34 shall apply.
35. LAW 35 HIT WICKET
Law 35 shall apply.
36. LAW 36 LEG BEFORE WICKET
Law 36 shall apply.
37. LAW 37 OBSTRUCTING THE FIELD
Law 37 shall apply.
38. LAW 38 RUN OUT
Law 38 shall apply.
39. LAW 39 STUMPED
Law 39 shall apply.
40. LAW 40 THE WICKET-KEEPER
Law 40 shall apply.
41. LAW 41 - THE FIELDER
Law 41 shall apply subject to the following:
41.1 Law 41.1 Protective equipment
In addition to Law 41.1:
The exchanging of protective equipment between members of the
fielding side on the field shall be permitted provided that the umpires do not consider
that it constitutes a waste of playing time.
41.2 Law 41.2 (c) Fielding the ball
The reference to Governing Body shall
be replaced by ICC match referee.
41.3 Restriction of the Placement of Fieldsman
41.3.1 Two semi circles shall be drawn on the field of play. The
semi circles have as their centre the middle stump at either end of the pitch. The radius
of each of the semi circles is 30 yards by a straight line drawn on the field on the same
side of the pitch. The field restriction area should be marked by continuous painted white
lines or dots at five-yard (4.5m) intervals, each dot to be
covered by a white plastic or rubber (but not metal) disc measuring seven inches (18cm) in
diameter.
41.3.2 At the instant of delivery, there may not be more than five
fieldsmen on the leg side.
41.3.3 For the first 15 overs only two fieldsmen are permitted to
be outside the field restriction marking at the instant of delivery.
41.3.4 For the remaining overs only five fieldsmen are permitted
to be outside the field restriction marking at the instant of delivery.
41.3.5 Two inner circles shall be drawn on the field of play. The
circles have as their centres the centre point of the popping crease at either end of the
pitch. The radius of each of the circles is 15 yards (13.72 metres). The field restriction
area should be marked by dots. The segment of the circles reserved for the
slip positions shall not be demarcated. (Refer attached Appendix 1). In the first 15 overs
there must be a minimum of two stationary fieldsmen within the 15 yards field restriction
of the striker at the instant of delivery. When a fast bowler is bowling the two
stationary fieldsmen may be permitted to stand deeper than 15 yards (in the undemarcated
area) provided only that they are standing in slip, leg slip and gully positions.
41.3.6 In circumstances where the number of overs for the team
batting first is reduced, the number of overs in regard to the restrictions in Clauses
41.3.3 and 41.3.5 above shall be reduced proportionally in a ratio of 15:50 (30%) in
accordance with the table below. Fractions are to be ignored in all calculations re the
number of overs.
Total overs No. of overs for which fielding restrictions in
in innings Clauses 41.3.3 and 41.3.5 above will apply
25-26 7
27-29 8
30-33 9
34-36 10
37-39 11
40-43 12
44-46 13
47-49 14
50 15
41.3.7 Where the number of overs for the team batting second is
reduced [including under the provisions of Clauses
12.4.2 and/or 12.4.3], the restrictions in Clauses 41.3.3 and
41.3.5 above will apply for the same proportion of the second innings as applied in the
first innings (fractions to be ignored).
41.3.8 In the event of an infringement of any of the above
fielding restrictions, the square leg umpires shall call and signal No Ball.
42. LAW 42 FAIR AND UNFAIR PLAY
42.1 Law 42.3 The Match Ball - changing its condition
Law 42.3 shall apply, subject to the following:
42.1.1 The reference to Governing Body shall be
replaced by ICC Match Referee in Law 42.3 (d) (vi).
42.1.2 Law 42.3 (e) (ii) shall be replaced with the following:
(a) Inform the captain of the fielding side of the reason for the
action taken.
42.1.3 And in addition to Law 42.3:
(a) The Umpires shall report the incident to the Referee under the
ICC Code of Conduct.
(b) In the event that a ball has been interfered with and requires
replacement the batsman at the wicket shall choose the replacement ball from a selection
of six other balls of various degrees of usage (including a new ball) and of the same
brand as the ball in use prior to the contravention.
42.2 Law 42.4 Deliberate attempt to distract striker
Law 42.4 shall apply, subject to the following:
42.2.1 The reference to Governing Body shall be
replaced by ICC match referee in Law 42.4 (b) (iii).
42.2.2 In addition, the umpires shall report the incident to the
referee under the ICC Code of Conduct.
42.3 Law 42.5 Deliberate distraction or obstruction of batsman
Law 42.5 shall apply subject to the following:
42.3.1 The reference to Governing Body shall be
replaced by ICC Match Referee in Law 42.5 (b) (vi).
42.3.2 In addition, the umpire shall report the incident to the
referee under the ICC Code of Conduct.
42.4 Law 42.6 Dangerous and Unfair Bowling
42.4.1 Law 42.6 (a) The Bowling of Fast Short Pitched Balls
Law 42.6 (a) shall be replaced by the following:
(a) A bowler shall be limited to one fast short-pitched delivery
per over.
(b) A fast short-pitched ball is defined as a ball which passes or
would have passed above the shoulder height of the striker standing upright at the crease.
(c) The umpire at the bowlers end shall advise the bowler and the
batsman on strike when each fast short pitched delivery has been bowled.
(d) In addition, for the purpose of this regulation and subject to
Clause 42.4.1 (f) below, a ball that passes above head height of the batsman, that
prevents him from being able to hit it with his bat by means of a normal cricket stroke
shall be called a wide.
(e) For the avoidance of doubt any fast short pitched delivery
that is called a wide under this playing condition shall also count as the allowable short
pitched delivery in that over
(f) In the event of a bowler bowling more than one fast
short-pitched delivery in an over as defined in Clause 42.4.1 (b) above, the umpire at the
bowlers end shall call and signal no ball on each occasion. A differential signal shall be
used to signify a fast short pitched delivery. The umpire shall call and signal "no
ball" and then tap the head with the other hand.
(g) If a bowler delivers a second fast short pitched ball in an
over, the umpire, after the call of no ball and when the ball is dead, shall caution the
bowler, inform the other umpire, the captain of the fielding side and the batsmen at the
wicket of what has occurred. This caution shall apply throughout the innings.
(h) If there is a second instance of the bowler being no balled in
the innings for bowling more than one fast short pitched delivery in an over, the umpire
shall advise the bowler that this is his final warning for the innings.
(i) Should there be any further instance by the same bowler in
that innings, the umpire shall call and signal no ball and when the ball is dead direct
the captain to take the bowler off forthwith. If necessary, the over shall be completed by
another bowler, who shall neither have bowled the previous over, or part thereof, nor be
allowed to bowl the next over, or part thereof.
(j) The bowler thus taken off shall not be allowed to bowl again
in that innings.
(k) The umpire will report the occurrence to the other umpire, the
batsmen at the wicket and as soon as possible to the captain of the batting side.
(l) The umpires will then report the matter to the ICC Match
Referee who shall take such action as is considered appropriate against the captain and
the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the
Captains.)
The above is not a substitute for Clause 42.5 below which umpires
are able to apply at any time.
42.4.2 Law 42.6 (b) Bowling of High Full Pitched Balls
Law 42.6 (b) shall be replaced by the following:
(a) Any delivery, other than a slow paced one, which passes or
would have passed on the full above waist height of the striker standing upright at the
crease is deemed dangerous and unfair, whether or not is it likely to inflict physical
injury on the striker.
(b) A slow delivery, which passes or would have passed on the full
above shoulder height of the striker standing upright at the crease, is to be deemed
dangerous and unfair, whether or not it is likely to inflict physical injury on the
striker.
(c) In the event of a bowler bowling a high full pitched ball as
defined in Clauses 42.4.2 (a) and 42.4.2 (b) above (i.e. a beamer), the umpire at the
bowlers end shall, in the first instance, call and signal no ball and when the ball
is dead, caution the bowler and issue a first and final warning. The umpire shall inform
the other umpire, the captain of the fielding side and the batsmen at the wicket of what
has occurred.
(d) Should there be any further instance by the same bowler in
that innings, the umpire shall call and signal no ball and when the ball is dead direct
the captain to take the bowler off forthwith. If necessary, the over shall be completed by
another bowler, who shall neither have bowled the previous over, or part thereof, nor be
allowed to bowl the next over, or part thereof.
(e) The bowler thus taken off shall not be allowed to bowl again
in that innings.
(f) The umpire will report the occurrence to the other umpire, the
batsman at the wicket and as soon as possible to the captain of the batting side.
(g) The umpires will then report the matter to the ICC Match
Referee who shall take such action as is considered appropriate against the captain and
the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the
Captains.)
42.5 Law 42.7 Dangerous and Unfair Bowling - Action by the umpire
Law 42.7 shall be replaced by the following:
Regardless of any action taken by the umpire as a result of a
breach of Clauses 42.4.1, 42.4.2 and 42.6 the following shall apply at any time during the
match.
42.5.1 The bowling of fast short pitched balls is unfair if in the
opinion of the umpire at the bowlers end he considers that by their repetition and
taking into account their length, height and direction, they are likely to inflict
physical injury on the striker, irrespective of the protective clothing and equipment he
may be wearing. The relative skill of the striker shall also be taken into consideration.
42.5.2 In the event of such unfair bowling, the umpire at the
bowlers end shall adopt the following procedure:
(a) In the first instance the umpire shall call and signal no
ball, caution the bowler and inform the other umpire, the captain of the fielding side and
the batsmen of what has occurred.
(b) If this caution is ineffective, he shall repeat the above
procedure and indicate to the bowler that this is a final warning.
(c) Both the above caution and final warning shall continue to
apply even though the bowler may later change ends.
(d) Should there be any further instance by the same bowler in
that innings, the umpire shall call and signal no ball and when the ball is dead direct
the captain to take the bowler off forthwith. If necessary, the over shall be completed by
another bowler, who shall neither have bowled the previous over, or part thereof, nor be
allowed to bowl the next over, or part thereof. See Law 22.8. (Bowler Incapacitated or
Suspended during an Over).
(e) The bowler thus taken off shall not be able to bowl again in
that innings.
(f) The umpire will report the occurrence to the other umpire, the
batsmen at the wicket and as soon as possible to the captain of the batting side.
(g) The umpires will then report the matter to the ICC Match
Referee who shall take such action as is considered appropriate against the captain and
the bowler concerned. (Refer also to Law 42.1 Fair and Unfair Play - Responsibility of the
captains.)
42.6 Law 42.8 Deliberate bowling of High Full Pitched Balls
Law 42.8 shall be replaced with the following:
If the umpire considers that a high full pitch, which is deemed
dangerous and unfair as defined in Clause 42.4.2 was deliberately bowled, then the caution
and warning process shall be dispensed with.
The umpire at the bowlers end shall:
42.6.1 Call and signal no ball.
42.6.2 When the ball is dead, direct the captain to take the
bowler off forthwith.
42.6.3 Not allow the bowler to bowl again in that innings.
42.6.4 Ensure that the over is completed by another bowler,
provided that the bowler does not bowl two overs or part thereof consecutively.
42.6.5 Report the occurrence to the other umpire, to the captain
of the batting side and the ICC Match Referee who shall take such action as is considered
appropriate against the captain and the bowler concerned. (Refer also to Law 42.1 Fair and
Unfair Play - Responsibility of the Captains).
42.7 Action by the umpires for dangerous and unfair Bowling
Should the umpires initiate the caution and warning procedures set
out in Clauses 42.4.1, 42.4.2 42.5 and 42.6 such cautions and warnings are not to be
cumulative.
42.8 Law 42.9 Time Wasting by the Fielding Side
Law 42.9 shall apply subject to Law 42.9 (b) being replaced by the
following:
42.8.1 If there is any further waste of time in that innings, by
any member of the fielding side the umpire shall:
(a) Call and signal dead ball if necessary, and;
(b) Award 5 penalty runs to the batting side (see Law 42.17).
(c) Inform the other umpire, the batsmen at the wicket and as soon
as possible the captain of the batting side of what has occurred.
(d) Report the occurrence to the ICC Match Referee who shall take
such action as is considered appropriate against the captain and the team concerned under
the ICC Code of Conduct.
42.9 Law 42.10 Batsman Wasting Time
Law 42.10 shall apply, subject to the following:
42.9.1 That the reference to Governing Body shall be
replaced by ICC match referee in Law 42.10 (b) (iii).
42.9.2 In addition, the umpires will report the incident to the
ICC match referee under the ICC Code of Conduct.
42.10 Law 42.12 Bowler running on the protected area after
delivering the ball
42.10.1 Law 42.12 shall apply, except that the reference to
Governing Body shall be replaced by ICC match
referee in Law 42.12 (c) (iii).
42.11 Law 42.13 Fielder damaging the pitch
42.11.1 Law 42.13 shall apply, except that the reference to
Governing Body shall be replaced by ICC match referee in Law 42.13
(b) (iii).
42.12 Law 42.14 Batsman damaging the pitch
42.12.1 Law 42.14 shall apply, except that the reference to
Governing Body shall be replaced by ICC match referee in Law 42.14
(c) (vi).
42.13 Law 42.16 Batsmen stealing a run
42.13.1 Law 42.16 shall apply, except that the reference to
Governing Body shall be replaced by ICC match referee in Law 42.16
(v).
42.14 Law 42.18 Players conduct
42.14.1 Law 42.18 shall apply, except that the
reference to Governing Body shall be replaced by ICC match referee
in Law 42.18 (iii).
APPENDIX A
All penalty runs in the Laws of Cricket 2000 Code now apply in
International Cricket. Some penalty runs can be referred to the ICC
Match Referee for further action if necessary.
The following grid should be read in conjunction
with these Standard Playing Conditions.
APPENDIX 2
Duckworth/Lewis Method of Re-calculating the Target
Score
in an Interrupted Match.
1. Introduction
The D/L method sets revised targets in rain-interrupted
limited-overs matches in accordance with the relative run scoring resources which are at
the disposal of the two sides.
These are not in direct proportion to the number of overs
available to be faced, as with the average run rate method of correction. Instead they
depend on how many overs are to go and how many wickets are down when the interruptions
occur.
To calculate the revised targets, you need to know the
resources available at the stage of the match when suspensions and resumption of play
occur. All possible values of resources have been pre-calculated and these are listed in
the accompanying table.
The table covers each individual ball in a game of up to
50-overs per side. The figures given in the table are percentages of the resources
available for a complete 50-over innings.
For matches with less than 50-overs per innings before they
start, the resource percentages available at the start of an innings will be less than
100%. But the same table and the same method of calculation are used whatever the number
of overs per innings.
The single sheet over-by-over version of the table can be
used for cases when play is suspended before the start of a new over.
When Team 2 (the side batting second) have less run scoring
resources at their disposal than had Team 1 (the side batting first), their target is
adjusted downwards using the ratio of the resources available to the two sides.
But when Team 1s innings has been interrupted, it
often happens than Team 2 have more resources at their disposal than had Team 1 and it is
now necessary to adjust Team 2s target upwards. In this case the adjustment is based
on the runs that would be expected to be scored on average from the extra resources at the
disposal. The number of these extra runs required is calculated by applying the excess
resource percentage to the average total score in a 50- over innings, referred to here as G50
For matches involving ICC full member nations or for
matches between teams that play first class cricket, the value of G50 to be used at
present (at least until 2004) is 235. For lower levels of the game, G50 should be
chosen to represent the average score expected from the team batting first in an
uninterrupted 50 overs-per-innings match. For teams between associate ICC member nations,
the recommended value of G50 is 190; for womens ODIs, the recommended value
is 175. For other levels of the game, advice should be sought from the ICC.
2. Definitions
The team batting first are
referred to as Team 1 and the team batting second are referred to as
Team 2.
In the table decimal fractions
of an over are expressed in standard cricket notation i.e. 4.3 overs means 4 overs plus 3
balls.
The terms target
and revised target are reserved exclusively for the minimum score Team 2 need
to win.
As with an uninterrupted
match, if Team 2 make a score which is one run short of the target, the match is tied.
The following symbols are used throughout:
N is the number of overs per innings for the match
as decided at the moment of delivery of the first ball of the match.
N1 is the number of overs Team 1 have had the
opportunity of facing during their innings (which may not be a whole number).
S is Team 1s total score
R1 is the resource percentage (relative to a full
50-over innings) available to Team 1.
R2 is the resource percentage (relative to a full
50-over innings) available to Team 2.
RP is the resource percentage (relative to a full
50-over innings) lost by Team 2 as a penalty for slow bowling.
T is Team 2s target score.
3. Calculation of the Percentage Resource Lost by a
Suspension in Play
To compensate for any loss of overs due to a suspension in
play during either Team 1s or Team 2s innings, it is necessary first to
calculate the resource percentage that has been lost on account of this suspension.
If the suspension occurs between overs, use the sheet of
the table which gives the figures for whole numbers of overs. If it occurs mid-over, use
the sheets of the table which provide the figures for each individual ball.
3.1 For the start of the suspension in play, from
the table note the resource percentage that remained for the appropriate number of
overs/ball left and wickets lost.
3.2 For the resumption of play after the suspension,
from the table note the resource percentage now remaining for the revised number of
overs/balls left and for the same number of wickets lost.
3.3 Subtract the resource percentage in 3.2 from
that in 3.1 to give the resource percentage lost.
3.4 If a suspension in play causes the innings to be
terminated, the resource percentage on resumption (3.2) is zero and the percentage
lost is the resource percentage which was remaining when the suspension occurred (3.1).
3.5 If more than one suspension in play occurs, the
resource percentages lost are calculated as described in 3.1 to 3.4 and are accumulated to
give updated values for the total resource percentage lost or resource available for the
innings.
This is done after each suspension as described in 5.2 and
5.5.
4. Allowing for Penalties for Slow Over Rates
(This section should be ignored if penalties for slow over
rates are not applicable.)
If Team 1s innings takes longer than the time
allocated and the umpires decide that Team 2s slow over rate has been responsible,
at least in part, then they may penalise Team 2 by reducing their allocation of overs from
which to make their required target. If overs are additionally lost due to a suspension in
play, this penalty has to be allowed for in the calculation of revised targets.
The way this is done is by attributing Team 1s score
to a lower resource percentage than was actually used. Thus Team 1s resource
percentage R1 is reduced by the loss of run scoring resources, RP, suffered
by Team 2 as a result of the penalty, and this reduced value of R1 is the value
that is used in the calculation of revised targets as described in section 5 below.
RP is calculated by the following procedure:
4.1 Note the number of balls/overs which Team 1
faced, or had the opportunity of facing, during their innings, N1, and the number
of overs penalty, P.
4.2 From the table, note the resource percentage for
N1 overs remaining and 0 wicket lost.
4.3 From the table, note the resource percentage for
N1 - P overs remaining and 0 wicket lost.
4.4 Subtract the resource percentage in 4.3 from
that in 4.2 to give the resource penalty, RP.
5. Calculation of Revised Targets
5.1 Note the number of overs per innings decided at
the start of the game, N. From the table note the resource percentage available to Team 1
at the start of their innings. (For N = 50 this is 100%.)
5.2 For all suspensions and any premature
termination of Team 1s innings, calculate the total resource percentage lost using
the procedure described in section 3. Subtract this from the starting resource percentage (5.1)
to give R1, the resource which was available to Team 1 for their innings. Note Team
1s total score, S.
5.3 If Team 2 have been penalised for a slow over
rate, calculate the loss of resource, RP, equivalent to the overs penalty as
described in section 4 and subtract this from the value of R1 calculated in 5.2 to
give an updated value of R1.
This replaces the value from 5.2.
5.4 Note the number of overs allocated to Team 2 at
the start of their innings and from the table note the resource percentage for this number
of overs remaining and 0 wicket lost. This is R2, the resource percentage available
to Team 2. If R2 differs from R1, which will happen if Team 1s innings
was interrupted and/or Team 2s was delayed, a revised target must be set. Calculate
this revised target, T, as described in 5.6 below.
5.5 For each suspension of play during Team 2s
innings or for premature termination of the match, update the resource percentage
available, R2, by subtracting the resource percentage lost calculated as in section
3. Calculate the revised target, T, after each suspension as described in 5.6 below.
If the match has to be terminated, the result is decided by comparing Team 2s score
at the time with the par score, this being the revised target, calculated as
in 5.6 below, less one run. If it is greater, Team 2 win. If it is equal, the match
is tied. If it is less, Team 1 win.
5.6 If R2 is less than R1, Team
2s revised target is obtained by reducing Team 1s score S in the ratio
of R2 to R1, ignoring any figures after the decimal point, and adding one
run, i.e. T = (S x R2/R1) + 1 (rounded down to a whole number,
if necessary).
If R2 is equal to R1, no revision is needed
and Team 2s target is one more run than Team 1s score.
i.e. T = S + 1
If R2 is greater than R1, calculate the
amount of excess R2 - R1, and take this percentage of the average 50-over
total, G50, to give the extra runs needed, ignoring any figures after the decimal
point. i.e. T = S + (R2 - R1) x G50/100 + 1 (rounded
down to a whole number, if necessary)
6. Penalty Runs
6.1 During Team 1s innings
If penalty runs are awarded to the batting side, then their
score shall advance accordingly and be taken into account when performing any future D/L
calculation.
If penalty runs are awarded to the fielding side, then any
D/L calculation in between innings will be performed as normal, and their innings will
commence with the score equivalent to the number of penalty runs that they have been
awarded.
6.2 During Team 2s innings
If penalty runs are awarded to the batting side, then their
score shall advance accordingly. These penalty runs do not affect any subsequent D/L
calculation.
If penalty runs are awarded to the fielding side, then
there will be no recalculation of any D/L target. Instead, the target score and the entire
schedule of par scores will advance by the appropriate number of penalty runs. If a loss
of overs occurs after such a penalty has been awarded, then the D/L target will be
calculated based upon the original score of the side batting first, and this target, and
all par scores, will then be raised by the appropriate number of penalty runs
7. The Result and its Description
When a revised target has been calculated and the match has
been played out to its completion, the result is described exactly as in the case of an
uninterrupted match; if Team 2 achieve their revised target they win by the number of
wickets they have in hand when they reach this score; if they fall short of their revised
target by exactly one run the result is a tie, and if they make a lower score Team 1 win
by the margin of runs by which Team 2 fall short of the score needed to achieve a tie.
When a match has to be abandoned with Team 2s innings
in progress (provided sufficient overs have been bowled to constitute a viable match), the
result is decided by comparing Team 2s score with the par score as
defined in 5.5and the winning margin is described in terms of the number of runs by
which their score differs from the par score, regardless of whether Team 1 or
Team 2 are the victors.
Whenever a completed game has involved the use of the D/L
method, the description should be qualified by appending (D/L method).
7.1 Examples of result description:
(i) Team 2 are set a revised target of 186. But they only
succeed in making 180 in their allocation of overs. They thus fall 5 runs short of the 185
runs needed to tie the match and the result is described as Team 1 win by 5 runs
(D/L method).
(ii) Team 2 are chasing a target of 201 in a 50-over per
innings match and reach 115/4 after 30 overs when rain causes the match to be abandoned.
At this point the par score is 110. Team 2 have exceeded this by 5 runs and so
the result is described as Team 2 win by 5 runs (D/L method).
Example 1 (Suspension during Team 1s innings)
In a 50 over-per-innings match, Team 1 reaches 79/3 after
20 overs and then there is a suspension in play. It is decided that 20 overs of the match
should be lost, 10 of these by each team. Team 1 resumes to reach a final total of 180 in
its revised allocation of 40 overs.
Number of overs per innings at the start of match, N =
50
Resource percentage available to Team 1 at start of innings
= 100% (5.1)
Resource percentage remaining at suspension (30 overs left,
3 wkts lost = 61.6% (3.1)
Resource percentage remaining at resumption (20 overs left,
3 wkts lost) = 49.1% (3.2)
Resource percentage lost due to suspension = 61.6 - 49.1 =
12.5% (3.3)
Resource percentage available to Team 1, R1 = 100 -
12.5 = 87.5% (5.2)
Number of overs available to Team 2 at the start of its
innings = 40
Resource percentage available (40 overs left, 0 wkt lost), R2
= 89.3% (5.4)
R2 is greater than R1, i.e. Team 2 has more
resource available than had Team 1, so its target should be increased. S = 180
Team 2s revised target (5.6) is
T = S + G50 x (R2 - R1)/100 + 1
= 180 + 235 x (89.3 - 87.5)/100 + 1 = 185 (rounded down).
Example 2 (delay to start of Team 2s innings)
In an English National League match (45 overs per innings),
Team 1 scores 212 in its allocated 45 overs. Rain then causes Team 2s response to be
delayed and it is decided that it should be shortened to 35 overs.
Number of overs at start of match, N = 45.
Resource percentage available to Team 1 at start of its
innings (45 overs left, 0 wkt lost) = 95.0% (5.1).
The innings was not interrupted, so R1 = 95.0%
Number of overs available to Team 2 at start of its innings
= 35
Resource percentage available to Team 2 at start of innings
(35 overs left, 0 wkt lost) R2 = 82.7% (5.4)
R2 is less than R1; S = 212
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